IndustrialCraft – Solar vs. Wind


A short minecraft video to explain my opinion on how inefficient solar panels are based on their output and cost. I have chosen to try Wind Mills instead of Solar Panels as my upgrade from a standard generator in my current world as I am starting over for v1.1.0, and I am very pleased with the outcome so far. Here are my notes in case anything was not clear: Common Parts: [Rechargeable Battery] 1 Rubber 1 Copper Wire 4 Tin Bars 2 Redstone [Machine Block] 8 Refined Iron [Stone Furnace] 9 Cobblestone Solar Panel Requirements: [Solar Panel] 3 Coal (and a running macerator!) 3 Glass [Electronic Circuits x2] 12 Rubber 6 Copper Wire 2 Refined Iron 4 Redstone Limitations/Bonuses: Must have clear view of sun Only works from 6:20 to 17:45 Less effective in weather Output: 1 EU/t Peaks @ 13050 EU/day Wind Mill Requirements: [Windmill] 4 Iron Bar Limitations/Bonuses: Must be clear from obstructions More effective in weather (+20% in Rain and+50% in Storm) Can break if producing more than 5 EU/t (can’t break if under 80 high) Output: 0-4EU/t Peaks @ 0-96000 EU/day

25 Responses to “IndustrialCraft – Solar vs. Wind”

  • DzinVision:

    They are both the same. Wind mills must be high so you need a lot of cables. Solar panels do not work at night. Combination of both is the best.

  • Cheddercup:

    exactly, anything on top of solar panels blocks them lol

  • maskedmage77:

    You explained exactly what I wanted to know for a town power station i’m building thanks!

  • Box545x39:

    I tried your setup, but couldn’t even get a single eu out of them. I had to set one by itself up high to even generate any power. So I just doubled my solar, now running 40 of them. I still want some nighttime power though.

  • zduzan:

    Wind turbines are more effective but they are more labor incisive to setup for them to have a high efficiency. Solar panels are very easy to setup and expand upon, I use a combination of both solar and wind to power my facilities.

  • IPlayPCTooMuch:

    I prefer solars because of no noise!
    But wind is definitely cheaper and better. I’m just lazy to place them effectively!

  • jamesahibbard:

    What about problems such as the amount of space that gets taken up. You really need to spread out the wind turbines, but Solar panels can be really compact.

  • BSKerlin:

    For best results you must space them out.  That being said, if mine were spaced properly the poor solar panels would have been blown away. *that was a horrible pun I know*

  • Box545x39:

    So spacing the wind mills apart by the recommended 9x9x7 isn’t necessary?

  • Jbsoul:

    Great work!

  • BSKerlin:

    That may work on EE condensers, but I am with masterkaiden in stating that this does nothing for solar panels.

  • masterkaiden:

    Fairly sure that you are lying.

    When I tried covering my panel, it didn’t generate ANY energy.

  • ThatZombieRapist:

    Um, Shouldnt It Be, Water Mill V.S Solar V.S Wind?

  • HitmanReborn9999:

    I put glowstone on top of my solar panel so it runs 24/7

  • Oblivionownzsobad:

    for me rubber arent a problem because i also have equivelant exchange :D

  • aSASa45454:

    eh i just switched to wind, thanks for the vid. its sooooo much better and easier to use.

  • BSKerlin:

    I am not sure, but it makes sense that they would not work.  Supplement your power grid with windmills as they will work great in a storm. :)

  • aSASa45454:

    Does solar not work at all during storms anymore or Did I do something wrong? Because I havent had any power generation outside of a 1hr [estimate] game-time period in days :[

  • BSKerlin:

    Very valid points. Thanks for your constructive input. Trololololololo

  • kevinscott423:

    complete bull solar is much better

  • mattlol85:

    Thumbs up for screaming moose.

  • valhar2000:

    When the wind turbine breaks it turns into a generator and drops 4 iron ingots, according to the wiki. I think that’s pretty cool: it’s a if the blades broke off, leaving the generator by itself behind.

  • valhar2000:

    Be careful! The first time I tried using a wind turbine I had set it too low, and it did not produce any power at all. You will have to find some place that is high to put them on (or build a tower yourself, I guess).

  • valhar2000:

    Interesting; thanks for the comparison.
    There is a mountainous biome relatively close to me base. I think I’ll head over there are build a wind farm at the top of a mountain. It will also give me an opportunity to test the use of HV transformers to transmit power over long distances.

  • BSKerlin:

    Yes of course, but finding initial amounts of rubber is still difficult sometimes and solar panels cost 13x as much as windmills. Once you have a rubber tree farm up and running in some manner, rubber resources will no longer be an issue.

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